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When Acclaim lost the extremely lucrative rights to produce the official WWF game, the company invested in the WCW license--which promptly went bankrupt. Without another recognizable federation to back, Acclaim produced this game featuring ex-wrestling stars. Legends of Wrestling's presentation lacks the polished sheen of WWF SmackDown. Character selection and in-between bout screens are basic and static affairs. This lack of polish is highlighted by the prebout introductions, in which the wrestlers high-five nonexistent crowd members on the way down to the ring, where they inexplicably pause until the next loading sequence kicks in.
Once you get into the ring, though, the game has a much more solid feel. But it comes at a price: the slow-paced action. Plus, the computer AI can be poor as it often ignores chances to finish off defenseless opponents. Despite this, there is enjoyment to be had. Fights with three or four wrestlers are fun, but as with most games of this genre, multiplayer is where this game takes off: it supports up to five players with a PS2 Multitap. A simple career mode and unlockable wrestlers add to the package, along with the simple joy of smashing chairs over your opponents' heads.
Legends of Wrestling does push the genre in the right direction with interesting additions such as a counter gauge that enables you to evade attacks with a well-timed button press. If you're not put off by its slow nature and basic look, it's an enjoyable alternative to SmackDown.
Sonstige Infos
Legends of Wrestling war die Antwort von Acclaim auf das Ende der Zusammenarbeit mit World Wrestling Entertainment, die im Jahr 2000 zum Konkurrenten THQ wechselten und Acclaim damit ohne Partner zurück ließen. Mit dem Ende von World Championship Wrestling und Extreme Championship Wrestling (ebenfalls Partner von Acclaim) blieben keine anderen großen Ligen als Partner, also entschied man sich eigenständig ein Produkt mit den Legenden aller möglichen Ligen zu veröffentlichen.